Inktober ‘24
This year, I dove into the Inktober craze with an even crazier twist: designing a new game concept every day!
Here are the rules I set for myself:
Each concept is based on the daily prompt (like a Game Jam), and it has to be original. A "mystery game about a solar system stuck in a time loop" for Sun? That’s cheating!
Only ink and paper! I initially started to work with Photoshop and Google Slides but realized that wouldn’t capture the Inktober spirit.
I've created one concept per day, with a couple of combined prompts when I was away, and I had to skip the last two weekends. Each concept includes a screenshot or two, a main description, and some unique selling points. Most of these took me about 1-2 hours, although some are intentionally left vague because I might develop them further!
P.S. Think about collaborating with me instead of just "borrowing" the ideas... or at least invite me to the launch party!
04. Exotic
Plundered Legacies
"Using old records and maps, trace the origins of ancient plundered items, uncover their history, and find their rightful owners."
02. Discover
Sonic Visions
"Discover emerging artists while listening to their music, exploring dream like landscapes, and taking photos for their album covers."
01. Backpack
Race Back
"Protect the loot in your backpack (or steal someone else's), then race back to the safety of the city walls to score it!"